Quantum mean-field games with the observations of counting type
Summary: Quantum games and mean-field games (MFG) represent two important new branches of game theory. In a recent paper the author developed quantum MFGs merging these two branches. These quantum MFGs were based on the theory of continuous quantum observations and filtering of diffusive type. In the present paper we develop the analogous quantum MFG theory based on continuous quantum observations and filtering of counting type. However, proving existence and uniqueness of the solutions for resulting limiting forward-backward system based on jump-type processes on manifolds seems to be more complicated than for diffusions. In this paper we only prove that if a solution exists, then it gives an \(\epsilon\)-Nash equilibrium for the corresponding \(N\)-player quantum game. The existence of solutions is suggested as an interesting open problem.
- Quantum mean-field games
- Towards a general theory of quantum games
- Quantum extensive-form games
- Quantum games under decoherence
- Game theoretic interaction and decision: a quantum analysis
- Quantumlike representation of extensive form games: Probabilistic aspects
- A game theoretical perspective on the quantum probabilities associated with a GHZ state
- \(N\)-player quantum minority game
- scientific article; zbMATH DE number 1980933
- A quantum game semantics for the measurement calculus
- A quantum approach to static games of complete information
- A simple derivation of mean field limits for quantum systems
- An Introduction to Quantum Filtering
- Continuous-variable quantum games
- Darwinism in quantum systems?
- Entanglement and dynamic stability of Nash equilibria in a symmetric quantum game
- Entanglement enhanced multiplayer quantum games
- Foundation of quantum optimal transport and applications
- scientific article; zbMATH DE number 497467 (Why is no real title available?)
- Large population stochastic dynamic games: closed-loop McKean-Vlasov systems and the Nash certainty equivalence principle
- Many agent games in socio-economic systems: corruption, inspection, coalition building, network growth, security
- Mean field games and mean field type control theory
- Mean field games. I: The stationary case
- Mean-field dynamics: Singular potentials and rate of convergence
- On the separation principle in quantum control
- Poisson and diffusion approximation of stochastic master equations with control
- Probabilistic theory of mean field games with applications I. Mean field FBSDEs, control, and games
- Quantum cooperative games
- Quantum Games and Quantum Strategies
- Quantum games: a review of the history, current state, and interpretation
- Quantum Measurement and Control
- Quantum stochastic calculus and quantum nonlinear filtering
- Quantum strategies
- Regularity theory for mean-field game systems
- Theory of quantum games and quantum economic behavior
- Ubiquitous Quantum Structure
- Understanding game theory. Introduction to the analysis of many agent systems with competition and cooperation
- Viability analysis of the first-order mean field games
- Abstract McKean-Vlasov and Hamilton-Jacobi-Bellman equations, their fractional versions and related forward-backward systems on Riemannian manifolds
- Differential quantum duopoly games
- Dynamic quantum games
- Quantum mean-field games
- On the mathematical theory of quantum stochastic filtering equations for mixed states
- On quantum stochastic master equations
This page was built for publication: Quantum mean-field games with the observations of counting type
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q2052484)