Experiments with unit disk cover algorithms for covering massive pointsets
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Publication:2096372
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Cites work
- A note on multicovering with disks
- Almost optimal set covers in finite VC-dimension
- An Almost Linear Time 2.8334-Approximation Algorithm for the Disc Covering Problem
- Approximation algorithms for the unit disk cover problem in 2D and 3D
- Approximation schemes for covering and packing problems in image processing and VLSI
- Covering a set of points in multidimensional space
- Covering many or few points with unit disks
- Incremental Clustering and Dynamic Information Retrieval
- Near-Linear Algorithms for Geometric Hitting Sets and Set Covers
- On a circle placement problem
- On the discrete unit disk cover problem
- Optimal cover of points by disks in a simple polygon
- Optimal packing and covering in the plane are NP-complete
- Polynomial time approximation schemes for minimum disk cover problems
- Practical and efficient algorithms for the geometric hitting set problem
Cited in
(5)- UnitDiskCoverAlgorithms
- Covering a set of points with a minimum number of equal disks via simulated annealing
- Online hitting of unit balls and hypercubes in \(\mathbb{R}^d\) using points from \(\mathbb{Z}^d\)
- Bounded-degree plane geometric spanners in practice
- Engineering an algorithm for constructing low-stretch geometric graphs with near-greedy average degrees
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