Mean field games and applications: numerical aspects
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Publication:2223587
DOI10.1007/978-3-030-59837-2_4zbMATH Open1457.91057arXiv2003.04444OpenAlexW3010829033MaRDI QIDQ2223587FDOQ2223587
Authors: Mathieu Laurière, Yves Achdou
Publication date: 29 January 2021
Abstract: The theory of mean field games aims at studying deterministic or stochastic differential games (Nash equilibria) as the number of agents tends to infinity. Since very few mean field games have explicit or semi-explicit solutions, numerical simulations play a crucial role in obtaining quantitative information from this class of models. They may lead to systems of evolutive partial differential equations coupling a backward Bellman equation and a forward Fokker-Planck equation. In the present survey, we focus on such systems. The forward-backward structure is an important feature of this system, which makes it necessary to design unusual strategies for mathematical analysis and numerical approximation. In this survey, several aspects of a finite difference method used to approximate the previously mentioned system of PDEs are discussed, including convergence, variational aspects and algorithms for solving the resulting systems of nonlinear equations. Finally, we discuss in details two applications of mean field games to the study of crowd motion and to macroeconomics, a comparison with mean field type control, and present numerical simulations.
Full work available at URL: https://arxiv.org/abs/2003.04444
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PDEs in connection with game theory, economics, social and behavioral sciences (35Q91) Finite difference methods for initial value and initial-boundary value problems involving PDEs (65M06) Mean field games (aspects of game theory) (91A16)
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