Synthesizing robust systems
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Cites work
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- An Antichain Algorithm for LTL Realizability
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- Conflict-Tolerant Features
- Defining liveness
- Energy parity games
- Environment Assumptions for Synthesis
- Ranking Automata and Games for Prioritized Requirements
- Robust discrete synthesis against unspecified disturbances
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- The complexity of mean payoff games on graphs
- Verification, Model Checking, and Abstract Interpretation
Cited in
(42)- Faster algorithms for quantitative verification in bounded treewidth graphs
- Synthesizing optimally resilient controllers
- Vacuity in synthesis
- Synthesis of succinct systems
- Measuring and synthesizing systems in probabilistic environments
- A theory of change for prioritised resilient and evolvable software systems
- Supervisor synthesis and throughput optimization of partially-controllable manufacturing systems
- Graph Games and Reactive Synthesis
- Assume-admissible synthesis
- Shield synthesis: runtime enforcement for reactive systems
- Abstracting and refining robustness for cyber-physical systems
- Optimal supervisory control of discrete event systems for cyclic tasks
- Robust linear temporal logic
- On tolerance of discrete systems with respect to transition perturbations
- Quantitative reductions and vertex-ranked infinite games
- QUASY: quantitative synthesis tool
- Cooperative reactive synthesis
- Synthesizing Optimally Resilient Controllers
- Synthesizing robust systems
- Synthesis of Persistent Systems
- Safe environmental envelopes of discrete systems
- Specifiable robustness in reactive synthesis
- Synthesizing non-vacuous systems
- On high-quality synthesis
- Robust synthesis for real-time systems
- Robustness in Interaction Systems
- Shield synthesis
- Synthesis of Reactive(1) designs
- Safraless LTL synthesis considering maximal realizability
- System analysis and robustness
- Optimally Resilient Strategies in Pushdown Safety Games
- Reactive synthesis without regret
- Resilience to intermittent assumption violations in reactive synthesis
- Synthesizing efficient controllers
- Weight assignment logic
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- Protocol scheduling
- On synthesizing robust discrete controllers under modeling uncertainty
- Synthesis for multi-weighted games with branching-time winning conditions
- Synthesizing efficient systems in probabilistic environments
- A weakness measure for GR(1) formulae
- Faster algorithms for mean-payoff parity games
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