Applying graphics hardware to achieve extremely fast geometric pattern matching in two and three dimensional transformation space
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Publication:2380079
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Cites work
- scientific article; zbMATH DE number 3986662 (Why is no real title available?)
- Combinatorial and experimental methods for approximate point pattern matching
- Getting around a lower bound for the minimum Hausdorff distance
- Lines, line-point incidences and crossing families in dense sets
- On Sets of Distances of n Points
- Streaming geometric optimization using graphics hardware
- The upper envelope of Voronoi surfaces and its applications
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