Heterogeneous network games: conflicting preferences
From MaRDI portal
Publication:2636768
DOI10.1016/J.GEB.2013.01.004zbMATH Open1281.91049OpenAlexW2165798179MaRDI QIDQ2636768FDOQ2636768
Authors: P. Hernández, Manuel Muñoz-Herrera, Ángel Sánchez
Publication date: 18 February 2014
Published in: Games and Economic Behavior (Search for Journal in Brave)
Full work available at URL: http://hdl.handle.net/10016/21377
Recommendations
Social networks; opinion dynamics (91D30) Noncooperative games (91A10) 2-person games (91A05) Games involving graphs (91A43)
Cites Work
- Who's Who in Networks. Wanted: The Key Player
- Peer effects and social networks in education
- Social and economic networks.
- Network games
- Connections. An introduction to the economics of networks.
- Monotone Comparative Statics
- How homophily affects the speed of learning and best-response dynamics
- Efficient Use of Information and Social�Value�of�Information
- Complex social networks.
- Monotone equilibria in Bayesian games of strategic complementarities
- Public goods in networks
- Robust implementation in direct mechanisms
- Network formation with heterogeneous players
- Contagion
- Contagion and coordination in random networks
- Groupthink: Collective delusions in organizations and markets
- Repeated Prisoner's Dilemma and Battle of Sexes Games: A Simulation Study
Cited In (13)
- Equilibria, information and frustration in heterogeneous network games with conflicting preferences
- Anti-coordination and social interactions
- Identity change and economic mobility: experimental evidence
- Dynamic games on arbitrary networks with two types of players
- Asymmetric games on networks: towards an Ising-model representation
- Conflict and segregation in networks: an experiment on the interplay between individual preferences and social influence
- Fashion and homophily
- Equilibrium characterization of networks under conflicting preferences
- Investigating peer and sorting effects within an adaptive multiplex network model
- Replicator dynamics on heterogeneous networks
- Idiosyncratic preferences in games on networks
- Dynamic matching pennies on networks
- On discrete preferences and coordination
This page was built for publication: Heterogeneous network games: conflicting preferences
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q2636768)