Construction of sandwich cover of digital objects
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Publication:2794635
DOI10.1007/978-3-319-26145-4_13zbMATH Open1487.68246OpenAlexW2294863082MaRDI QIDQ2794635FDOQ2794635
Authors: Apurba Sarkar, Mousumi Dutt
Publication date: 10 March 2016
Published in: Lecture Notes in Computer Science (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/978-3-319-26145-4_13
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Analysis of algorithms (68W40) Computer graphics; computational geometry (digital and algorithmic aspects) (68U05)
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- A combinatorial technique for construction of triangular covers of digital objects
- Construction of 3D orthogonal cover of a digital object
- Triangular covers of a digital object
- A combinatorial algorithm to construct 3D isothetic covers
- Exact and optimal conversion of a hole-free 2\textsc{d} digital object into a union of balls in polynomial time
- You can (sometimes) tell an image by its cover
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