Synthesizing and Mixing Stationary Gaussian Texture Models
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Publication:2876814
DOI10.1137/130918010zbMath1391.94108OpenAlexW2182080041MaRDI QIDQ2876814
Sira Ferradans, Gui-Song Xia, Jean-François Aujol, Gabriel Peyré
Publication date: 20 August 2014
Published in: SIAM Journal on Imaging Sciences (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1137/130918010
Image processing (compression, reconstruction, etc.) in information and communication theory (94A08)
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Entropic Approximation of Wasserstein Gradient Flows ⋮ Semidual Regularized Optimal Transport ⋮ A generative model for texture synthesis based on optimal transport between feature distributions ⋮ Patch Redundancy in Images: A Statistical Testing Framework and Some Applications ⋮ Redundancy in Gaussian random fields ⋮ A Wasserstein-Type Distance in the Space of Gaussian Mixture Models ⋮ Bayesian Modeling of Motion Perception Using Dynamical Stochastic Textures ⋮ A Smoothed Dual Approach for Variational Wasserstein Problems ⋮ A stochastic multi-layer algorithm for semi-discrete optimal transport with applications to texture synthesis and style transfer ⋮ A Smoothed Dual Approach for Variational Wasserstein Problems ⋮ A Texture Synthesis Model Based on Semi-Discrete Optimal Transport in Patch Space ⋮ Iterative Bregman Projections for Regularized Transportation Problems ⋮ Texture Inpainting Using Efficient Gaussian Conditional Simulation ⋮ Sliced and Radon Wasserstein barycenters of measures ⋮ Variational texture synthesis with sparsity and spectrum constraints
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