A Texture Synthesis Model Based on Semi-Discrete Optimal Transport in Patch Space
DOI10.1137/18M1175781zbMath1423.62121OpenAlexW2794134712WikidataQ129030975 ScholiaQ129030975MaRDI QIDQ5230418
Julien Rabin, Arthur Leclaire, Bruno Galerne
Publication date: 22 August 2019
Published in: SIAM Journal on Imaging Sciences (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1137/18m1175781
texture synthesisoptimal transportGaussian random fieldspatch distributionnearest neighbor assignments
Random fields; image analysis (62M40) Numerical optimization and variational techniques (65K10) Computing methodologies for image processing (68U10) Numerical aspects of computer graphics, image analysis, and computational geometry (65D18)
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