Texture synthesis and nonparametric resampling of random fields
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Publication:449946
DOI10.1214/009053606000000588zbMATH Open1246.62194arXivmath/0611258OpenAlexW3103818807MaRDI QIDQ449946FDOQ449946
Authors: Elizaveta Levina, P. J. Bickel
Publication date: 3 September 2012
Published in: The Annals of Statistics (Search for Journal in Brave)
Abstract: This paper introduces a nonparametric algorithm for bootstrapping a stationary random field and proves certain consistency properties of the algorithm for the case of mixing random fields. The motivation for this paper comes from relating a heuristic texture synthesis algorithm popular in computer vision to general nonparametric bootstrapping of stationary random fields. We give a formal resampling scheme for the heuristic texture algorithm and prove that it produces a consistent estimate of the joint distribution of pixels in a window of certain size under mixing and regularity conditions on the random field. The joint distribution of pixels is the quantity of interest here because theories of human perception of texture suggest that two textures with the same joint distribution of pixel values in a suitably chosen window will appear similar to a human. Thus we provide theoretical justification for an algorithm that has already been very successful in practice, and suggest an explanation for its perceptually good results.
Full work available at URL: https://arxiv.org/abs/math/0611258
Recommendations
Random fields; image analysis (62M40) Nonparametric statistical resampling methods (62G09) Psychophysics and psychophysiology; perception (91E30)
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Cited In (21)
- A Monitoring and Diagnostic Approach for Stochastic Textured Surfaces
- Redundancy in Gaussian random fields
- Kernel regression estimation for continuous spatial processes
- A variational framework for exemplar-based image inpainting
- A texture synthesis model based on semi-discrete optimal transport in patch space
- Regularized non-local total variation and application in image restoration
- Wasserstein loss for image synthesis and restoration
- TILT: transform invariant low-rank textures
- Title not available (Why is that?)
- Consistency of a nonparametric conditional quantile estimator for random fields
- Nonparametric link prediction in large scale dynamic networks
- A conditional multiscale locally Gaussian texture synthesis algorithm
- An exploratory analysis approach for understanding variation in stochastic textured surfaces
- Symmetric noncausal spatial models for 2-D signals with applications in stochastic texture modeling
- On a nonparametric resampling scheme for Markov random fields
- On bootstrapping panel factor series
- Title not available (Why is that?)
- Maximum entropy methods for texture synthesis: theory and practice
- Vertically weighted averages in Hilbert spaces and applications to imaging: fixed-sample asymptotics and efficient sequential two-stage estimation
- A Fast Nonparametric Noncausal MRF-Based Texture Synthesis Scheme Using a Novel FKDE Algorithm
- Frequency polygons for continuous random fields
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