Random Phase Textures: Theory and Synthesis
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Publication:5369935
Cited in
(31)- Variational texture synthesis with sparsity and spectrum constraints
- Multiscale sparse microcanonical models
- Fourier descriptors based on the structure of the human primary visual cortex with applications to object recognition
- scientific article; zbMATH DE number 1445125 (Why is no real title available?)
- Image anomalies: a review and synthesis of detection methods
- Redundancy in Gaussian random fields
- A generative model for texture synthesis based on optimal transport between feature distributions
- Multiplicative Noise Removal for Texture Images Based on Adaptive Anisotropic Fractional Diffusion Equations
- A texture synthesis model based on semi-discrete optimal transport in patch space
- No-reference image quality assessment and blind deblurring with sharpness metrics exploiting Fourier phase information
- Hurewicz-type properties in texture structures
- Wasserstein loss for image synthesis and restoration
- Patch Redundancy in Images: A Statistical Testing Framework and Some Applications
- Quantum entropic regularization of matrix-valued optimal transport
- Determinantal point processes for image processing
- Asymptotics for the critical level and a strong invariance principle for high intensity shot noise fields
- Statistical inference on stationary shot noise random fields
- High-resolution neural texture synthesis with long-range constraints
- A conditional multiscale locally Gaussian texture synthesis algorithm
- Transport between RGB images motivated by dynamic optimal transport
- Texture Inpainting Using Efficient Gaussian Conditional Simulation
- Beyond independence: an extension of the a contrario decision procedure
- Sliced and Radon Wasserstein barycenters of measures
- Invariant Gaussian fields on homogeneous spaces: explicit constructions and mean nodal volume
- Bayesian modeling of motion perception using dynamical stochastic textures
- Maximum entropy methods for texture synthesis: theory and practice
- The billard theorem for multiple random Fourier series
- Conditional Gaussian models for texture synthesis
- The transparent dead leaves model
- Full inference for the anisotropic fractional Brownian field
- High-dimensional Gaussian sampling: a review and a unifying approach based on a stochastic proximal point algorithm
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