Neighbour lists in smoothed particle hydrodynamics
From MaRDI portal
Publication:2890940
Recommendations
- Defining and optimizing algorithms for neighbouring particle identification in SPH fluid simulations
- Efficient implementation of smoothed particle hydrodynamics (SPH) with plane sweep algorithm
- Nearest neighbor search algorithm and its parallel implementation in the SPH method
- Efficient and scalable algorithms for smoothed particle hydrodynamics on hybrid shared/distributed-memory architectures
- scientific article; zbMATH DE number 4010067
Cites work
- scientific article; zbMATH DE number 5505725 (Why is no real title available?)
- scientific article; zbMATH DE number 4010067 (Why is no real title available?)
- scientific article; zbMATH DE number 1085316 (Why is no real title available?)
- A generalized smoothed particle hydrodynamics method for nonlinear dynamic problems
- Defining and optimizing algorithms for neighbouring particle identification in SPH fluid simulations
- Discrete-element modelling and smoothed particle hydrodynamics: potential in the environmental sciences
- Gravity currents and solitary waves
- Gravity currents descending a ramp in a stratified tank
- Moving-least-squares-particle hydrodynamics?I. Consistency and stability
- Numerical simulation of interfacial flows by smoothed particle hydrodynamics
- ON PARTICLE WEIGHTED METHODS AND SMOOTH PARTICLE HYDRODYNAMICS
- On the completeness of meshfree particle methods
- On the problem of penetration in particle methods
- SPH without a tensile stability
- Scott Russell’s wave generator
- Simulating free surface flows with SPH
- Simulations of brittle solids using smooth particle hydrodynamics
- Smooth particle hydrodynamics: status and future potential
- Smoothed particle hydrodynamics and its diverse applications
- Smoothed particle hydrodynamics: theory and application to non-spherical stars
- Theory and Applications of Smoothed Particle Hydrodynamics
- Variational and momentum preservation aspects of smooth particle hydrodynamic formulations
Cited in
(31)- A massive MPI parallel framework of smoothed particle hydrodynamics with optimized memory management for extreme mechanics problems
- VecDualSPHysics: a vectorized implementation of smoothed particle hydrodynamics method for simulating fluid flows on multi-core processors
- gpuSPHASE -- a shared memory caching implementation for 2D SPH using CUDA
- Lagrangian radial basis function-based particle hydrodynamics method and its application for viscous flows
- Focused wave interaction with a partially-immersed rectangular box using 2-D incompressible SPH on a GPU comparing with experiment and linear theory
- Efficient implementation of smoothed particle hydrodynamics (SPH) with plane sweep algorithm
- A fully Lagrangian meshfree framework for PDEs on evolving surfaces
- An efficient linked list for molecular simulations on a spherical surface
- A GPU accelerated mixed-precision smoothed particle hydrodynamics framework with cell-based relative coordinates
- Efficient neighbor search for particle methods on GPUs
- DualSPHysics: Open-source parallel CFD solver based on smoothed particle hydrodynamics (SPH)
- 3D smooth particle hydrodynamics modeling for high velocity penetrating impact using GPU: application to a blunt projectile penetrating thin steel plates
- New massively parallel scheme for incompressible smoothed particle hydrodynamics (ISPH) for highly nonlinear and distorted flow
- On a new algorithm for incorporating the contact angle forces in a simulation using the shallow water equation and smoothed particle hydrodynamics
- A volume of solid implicit forcing immersed boundary method for solving incompressible Navier-Stokes equations in complex domain
- Quantum algorithm for smoothed particle hydrodynamics
- Towards auto-tuning multi-site molecular dynamics simulations with autopas
- Eulerian incompressible smoothed particle hydrodynamics on multiple GPUs
- A discrete droplet method for modelling thin film flows
- Large scale water entry simulation with smoothed particle hydrodynamics on single- and multi-GPU systems
- Defining and optimizing algorithms for neighbouring particle identification in SPH fluid simulations
- Coupling of an SPH-based solver with a multiphysics library
- Particle-based modeling and GPU-accelerated simulation of cellular blood flow
- Numerical modelling of interaction between aluminium structure and explosion in soil
- Local uniform stencil (LUST) boundary condition for arbitrary 3-D boundaries in parallel smoothed particle hydrodynamics (SPH) models
- Incompressible SPH (ISPH) with fast Poisson solver on a GPU
- Particle sorting for the projection based particle method
- Computational modeling of fiber flow during casting of fresh concrete
- Improving linked-lists using tree search algorithms for neighbor finding in variable-resolution smoothed particle hydrodynamics
- Nearest neighbor search algorithm and its parallel implementation in the SPH method
- Dual-criteria time stepping for weakly compressible smoothed particle hydrodynamics
This page was built for publication: Neighbour lists in smoothed particle hydrodynamics
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q2890940)