Neighbour lists in smoothed particle hydrodynamics
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Publication:2890940
DOI10.1002/FLD.2481zbMATH Open1426.76595OpenAlexW2010887903MaRDI QIDQ2890940FDOQ2890940
Authors: J. M. Domínguez, A. J. C. Crespo, M. Gómez-Gesteira, Jean-Christophe Marongiu
Publication date: 12 June 2012
Published in: International Journal for Numerical Methods in Fluids (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1002/fld.2481
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- scientific article; zbMATH DE number 4010067
Cites Work
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- Theory and Applications of Smoothed Particle Hydrodynamics
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- Gravity currents descending a ramp in a stratified tank
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- Scott Russell’s wave generator
- Defining and optimizing algorithms for neighbouring particle identification in SPH fluid simulations
Cited In (31)
- Lagrangian radial basis function-based particle hydrodynamics method and its application for viscous flows
- A fully Lagrangian meshfree framework for PDEs on evolving surfaces
- A discrete droplet method for modelling thin film flows
- Particle sorting for the projection based particle method
- A massive MPI parallel framework of smoothed particle hydrodynamics with optimized memory management for extreme mechanics problems
- An efficient linked list for molecular simulations on a spherical surface
- Efficient implementation of smoothed particle hydrodynamics (SPH) with plane sweep algorithm
- A volume of solid implicit forcing immersed boundary method for solving incompressible Navier-Stokes equations in complex domain
- Defining and optimizing algorithms for neighbouring particle identification in SPH fluid simulations
- On a new algorithm for incorporating the contact angle forces in a simulation using the shallow water equation and smoothed particle hydrodynamics
- Towards auto-tuning multi-site molecular dynamics simulations with autopas
- Computational modeling of fiber flow during casting of fresh concrete
- Nearest neighbor search algorithm and its parallel implementation in the SPH method
- Focused wave interaction with a partially-immersed rectangular box using 2-D incompressible SPH on a GPU comparing with experiment and linear theory
- DualSPHysics: Open-source parallel CFD solver based on smoothed particle hydrodynamics (SPH)
- VecDualSPHysics: a vectorized implementation of smoothed particle hydrodynamics method for simulating fluid flows on multi-core processors
- Efficient neighbor search for particle methods on GPUs
- Quantum algorithm for smoothed particle hydrodynamics
- Particle-based modeling and GPU-accelerated simulation of cellular blood flow
- Large scale water entry simulation with smoothed particle hydrodynamics on single- and multi-GPU systems
- Dual-criteria time stepping for weakly compressible smoothed particle hydrodynamics
- 3D smooth particle hydrodynamics modeling for high velocity penetrating impact using GPU: application to a blunt projectile penetrating thin steel plates
- Eulerian incompressible smoothed particle hydrodynamics on multiple GPUs
- Incompressible SPH (ISPH) with fast Poisson solver on a GPU
- Coupling of an SPH-based solver with a multiphysics library
- Numerical modelling of interaction between aluminium structure and explosion in soil
- Local uniform stencil (LUST) boundary condition for arbitrary 3-D boundaries in parallel smoothed particle hydrodynamics (SPH) models
- gpuSPHASE -- a shared memory caching implementation for 2D SPH using CUDA
- Improving linked-lists using tree search algorithms for neighbor finding in variable-resolution smoothed particle hydrodynamics
- A GPU accelerated mixed-precision smoothed particle hydrodynamics framework with cell-based relative coordinates
- New massively parallel scheme for incompressible smoothed particle hydrodynamics (ISPH) for highly nonlinear and distorted flow
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