Improving linked-lists using tree search algorithms for neighbor finding in variable-resolution smoothed particle hydrodynamics
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Cites work
- A Cartesian grid method for solving the two-dimensional streamfunction-vorticity equations in irregular regions
- A quadtree-based adaptive Cartesian/Quad grid flow solver for Navier-Stokes equations
- A robust weakly compressible SPH method and its comparison with an incompressible SPH
- An accurate SPH modeling of viscous flows around bodies at low and moderate Reynolds numbers
- Automatic three‐dimensional mesh generation by the finite octree technique
- Comparative study on accuracy and conservation properties of two particle regularization schemes and proposal of an optimized particle shifting scheme in ISPH context
- Dynamic flow-based particle splitting in smoothed particle hydrodynamics
- Dynamic refinement and boundary contact forces in SPH with applications in fluid flow problems
- Experiments on the flow past a circular cylinder at low Reynolds numbers
- Fast neighbor lists for adaptive-resolution particle simulations
- Incompressible SPH simulation of water entry of a free-falling object
- Lattice Boltzmann method on quadtree grids for simulating fluid flow through porous media: A new automatic algorithm
- Neighbour lists in smoothed particle hydrodynamics
- On the theory of classical fluids
- Robust, geometrically based, automatic two‐dimensional mesh generation
- Smoothed Particle Hydrodynamics
- Smoothed particle hydrodynamics method for fluid flows, towards industrial applications: motivations, current state, and challenges
- Steady separated flow past a circular cylinder at low Reynolds numbers
- The Fortran 2003 handbook. The complete syntax, features and procedures
- The immersed boundary method: a projection approach
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