Bounding Average-Energy Games

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Publication:2988367

DOI10.1007/978-3-662-54458-7_11zbMATH Open1392.68115arXiv1610.07858OpenAlexW2546285752MaRDI QIDQ2988367FDOQ2988367


Authors: Patricia Bouyer, Piotr Hofman, Nicolas Markey, Mickael Randour, Martín G. Zimmermann Edit this on Wikidata


Publication date: 19 May 2017

Published in: Lecture Notes in Computer Science (Search for Journal in Brave)

Abstract: We consider average-energy games, where the goal is to minimize the long-run average of the accumulated energy. While several results have been obtained on these games recently, decidability of average-energy games with a lower-bound constraint on the energy level (but no upper bound) remained open; in particular, so far there was no known upper bound on the memory that is required for winning strategies. By reducing average-energy games with lower-bounded energy to infinite-state mean-payoff games and analyzing the density of low-energy configurations, we show an almost tight doubly-exponential upper bound on the necessary memory, and that the winner of average-energy games with lower-bounded energy can be determined in doubly-exponential time. We also prove EXPSPACE-hardness of this problem. Finally, we consider multi-dimensional extensions of all types of average-energy games: without bounds, with only a lower bound, and with both a lower and an upper bound on the energy. We show that the fully-bounded version is the only case to remain decidable in multiple dimensions.


Full work available at URL: https://arxiv.org/abs/1610.07858




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