Biasing Monte-Carlo simulations through RAVE values
From MaRDI portal
Publication:3073737
DOI10.1007/978-3-642-17928-0_6zbMATH Open1316.68144OpenAlexW1568143599MaRDI QIDQ3073737FDOQ3073737
Authors: Arpad Rimmel, Fabien Teytaud, Olivier Teytaud
Publication date: 11 February 2011
Published in: Computers and Games (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/978-3-642-17928-0_6
Recommendations
- Computational experiments with the RAVE heuristic
- Pruning playouts in Monte Carlo tree search for the game of Havannah
- Towards generalizing the success of Monte-Carlo tree search beyond the game of Go
- Efficiency of static knowledge bias in Monte-Carlo tree search
- Analyzing simulations in Monte-Carlo tree search for the game of Go
Problem solving in the context of artificial intelligence (heuristics, search strategies, etc.) (68T20) Experimental studies (91A90) Combinatorial games (91A46)
Cited In (3)
This page was built for publication: Biasing Monte-Carlo simulations through RAVE values
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q3073737)