A New Variation of Hat Guessing Games
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Publication:3087987
DOI10.1007/978-3-642-22685-4_53zbMATH Open1353.91005arXiv1101.0869OpenAlexW1877628645MaRDI QIDQ3087987FDOQ3087987
Authors: Tengyu Ma, Xiaoming Sun, Huacheng Yu
Publication date: 17 August 2011
Published in: Lecture Notes in Computer Science (Search for Journal in Brave)
Abstract: Several variations of hat guessing games have been popularly discussed in recreational mathematics. In a typical hat guessing game, after initially coordinating a strategy, each of players is assigned a hat from a given color set. Simultaneously, each player tries to guess the color of his/her own hat by looking at colors of hats worn by other players. In this paper, we consider a new variation of this game, in which we require at least correct guesses and no wrong guess for the players to win the game, but they can choose to "pass". A strategy is called {em perfect} if it can achieve the simple upper bound of the winning probability. We present sufficient and necessary condition on the parameters and for the existence of perfect strategy in the hat guessing games. In fact for any fixed parameter , the existence of perfect strategy can be determined for every sufficiently large . In our construction we introduce a new notion: -regular partition of the boolean hypercube, which is worth to study in its own right. For example, it is related to the -dominating set of the hypercube. It also might be interesting in coding theory. The existence of -regular partition is explored in the paper and the existence of perfect -dominating set follows as a corollary.
Full work available at URL: https://arxiv.org/abs/1101.0869
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- On 1-factorizations of bipartite Kneser graphs
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- The three colour hat guessing game on cycle graphs
- Hat Guessing Games
- THE COMPLETE VERSION OF THE GORRITI HAT GAME
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