MLPG_-R method for numerical simulation of 2D breaking waves
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Publication:3117482
DOI10.3970/CMES.2009.043.277zbMATH Open1232.76027OpenAlexW84852675MaRDI QIDQ3117482FDOQ3117482
Authors:
Publication date: 27 February 2012
Full work available at URL: https://openaccess.city.ac.uk/id/eprint/13214/
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solitary wavebreaking wavesmixed particle number density and auxiliary function method (MPAM)MLPG\(_{-R}\) method
Finite element methods applied to problems in fluid mechanics (76M10) Water waves, gravity waves; dispersion and scattering, nonlinear interaction (76B15)
Cited In (22)
- Lagrangian radial basis function-based particle hydrodynamics method and its application for viscous flows
- A consistent second order ISPH for free surface flow
- A shift model based on particle collisions -- preserving kinetic energy and potential energy in a constant force field -- to avoid particle clustering in SPH
- MLPG\_R method and its application to various nonlinear water waves
- Analysis of Navier-Stokes equations by a BC/GE embedded local meshless method
- A new implementation method of sharp interface boundary conditions for particle methods in simulating wave interaction with submerged porous structure
- Title not available (Why is that?)
- A study on stable regularized moving least-squares interpolation and coupled with SPH method
- Application of weighted-least-square local polynomial approximation to 2D shallow water equation problems
- Numerical modelling of wind effects on breaking solitary waves
- A two-way coupling method for simulating wave-induced breakup of ice floes based on SPH
- Numerical generation of freak waves using MLPG\_R and QALE-FEM methods
- An improved impermeable solid boundary scheme for meshless local Petrov-Galerkin method
- Improvements in MLPG formulation for 3D wave interaction with fixed structures
- Incompressible SPH method based on Rankine source solution for violent water wave simulation
- An improved RBF based differential quadrature method
- Efficient rendering of breaking waves using MPS method
- A hybrid method for modelling two dimensional non-breaking and breaking waves
- A sharp-interface treatment technique for two-phase flows in meshless methods
- A review on the modified finite point method
- MLPG method based on rankine source solution for modelling 3D breaking waves
- MLPG method based on rankine source solution for simulating nonlinear water waves
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