Mathematical Research Data Initiative
Main page
Recent changes
Random page
SPARQL
MaRDI@GitHub
New item
Special pages
In other projects
MaRDI portal item
Discussion
View source
View history
English
Log in

Efficient rendering of breaking waves using MPS method

From MaRDI portal
Publication:2508232
Jump to:navigation, search

DOI10.1631/JZUS.2006.A1018zbMATH Open1103.68951MaRDI QIDQ2508232FDOQ2508232


Authors: Qiang Wang, Yao Zheng, Chun Chen, Tadahiro Fujimoto, Norishige Chiba Edit this on Wikidata


Publication date: 9 October 2006

Published in: Journal of Zhejiang University. Science A (Search for Journal in Brave)





Recommendations

  • MLPG\(_{-R}\) method for numerical simulation of 2D breaking waves
  • Rendering natural waters
  • Finite-difference simulation of breaking waves
  • MLPG method based on rankine source solution for modelling 3D breaking waves
  • GPU-acceleration for moving particle semi-implicit method


zbMATH Keywords

surface reconstructionmoving particle semi-implicit (MPS)particle-system


Mathematics Subject Classification ID

Computing methodologies for image processing (68U10) Particle methods and lattice-gas methods (76M28)


Cites Work

  • Title not available (Why is that?)
  • A triangulation algorithm from arbitrary shaped multiple planar contours
  • Surfaces from contours


Cited In (1)

  • Rendering natural waters





This page was built for publication: Efficient rendering of breaking waves using MPS method

Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q2508232)

Retrieved from "https://portal.mardi4nfdi.de/w/index.php?title=Publication:2508232&oldid=15227789"
Tools
What links here
Related changes
Printable version
Permanent link
Page information
This page was last edited on 3 February 2024, at 03:28. Warning: Page may not contain recent updates.
Privacy policy
About MaRDI portal
Disclaimers
Imprint
Powered by MediaWiki