Recursive algorithm for parity games requires exponential time
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Publication:3117548
DOI10.1051/ita/2011124zbMath1232.91064OpenAlexW2047201474MaRDI QIDQ3117548
Publication date: 28 February 2012
Published in: RAIRO - Theoretical Informatics and Applications (Search for Journal in Brave)
Full work available at URL: https://eudml.org/doc/222001
2-person games (91A05) Games involving graphs (91A43) Games on graphs (graph-theoretic aspects) (05C57)
Related Items (11)
Robust worst cases for parity games algorithms ⋮ Parity Games and Propositional Proofs ⋮ Reachability games and parity games ⋮ Universal algorithms for parity games and nested fixpoints ⋮ Unnamed Item ⋮ Unnamed Item ⋮ Unnamed Item ⋮ Unnamed Item ⋮ Unnamed Item ⋮ Unnamed Item ⋮ Parity Games: Zielonka's Algorithm in Quasi-Polynomial Time
Uses Software
Cites Work
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- Deciding the winner in parity games is in \(\mathrm{UP}\cap\mathrm{co-UP}\)
- Infinite games on finitely coloured graphs with applications to automata on infinite trees
- An Optimal Strategy Improvement Algorithm for Solving Parity and Payoff Games
- A deterministic subexponential algorithm for solving parity games
- Solving Parity Games in Practice
- Solving Parity Games in Big Steps
- On model checking for the \(\mu\)-calculus and its fragments
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