On pure equilibria for bimatrix games
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Publication:3142160
DOI10.1007/BF01414215zbMATH Open0795.90087MaRDI QIDQ3142160FDOQ3142160
Authors: Peter Jurg, Mathijs Jansen, Stef Tijs
Publication date: 8 December 1993
Published in: ZOR - Methods and Models of Operations Research (Search for Journal in Brave)
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Cites Work
Cited In (26)
- Index and stability in bimatrix games. A geometric-combinatorial approach.
- On comparing equilibrium and optimum payoffs in a class of discrete bimatrix games
- On the Determinateness of m × ∞-Bimatrix Games
- On the structure of the set of perfect equilibria in bimatrix games
- A generalization of the Nash equilibrium theorem on bimatrix games
- Perturbation theory of completely mixed bimatrix games
- A necessary and sufficient condition of a mixed NE in bimatrix games
- On mutual concavity and strategically-zero-sum bimatrix games
- A theorem on the number of Nash equilibria in a bimatrix game
- Title not available (Why is that?)
- On some saddle point matrices and applications to completely mixed equilibrium in bimatrix games
- On some saddle point matrices and applications to completely mixed equilibrium in bimatrix games
- Existence of equilibrium points for bimatrix game with interval payoffs
- Title not available (Why is that?)
- A Complete Characterization of Nash-Solvability of Bimatrix Games in Terms of the Exclusion of Certain 2×2 Subgames
- On two-player games with pure strategies on intervals \([a,b]\) and comparisons with the two-player, two-strategy matrix case
- Constructing bimatrix games with unique equilibrium points
- On the determinateness of semi-infinite bimatrix games
- On loss aversion in bimatrix games
- Title not available (Why is that?)
- Title not available (Why is that?)
- Fall back equilibrium for \(2 \times n\) bimatrix games
- Choice of solution in one-step bimatrix games
- On the set of proper equilibria of a bimatrix game
- Strictly perfect equilibrium points of bimatrix games
- Sufficient conditions for the existence of Nash equilibria in bimatrix games in terms of forbidden \(2 \times 2\) subgames
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