The computation of Nash equilibrium in fashion games via semi-tensor product method
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Cites work
- A matrix approach to graph maximum stable set and coloring problems with application to multi-agent systems
- A semi-tensor product approach to networked evolutionary games
- A semi-tensor product approach to pseudo-Boolean functions with application to Boolean control networks
- Algebraic formulation and strategy optimization for a class of evolutionary networked games via semi-tensor product method
- Equilibrium points in n -person games
- On finite potential games
- On the observability of free Boolean networks via the semi-tensor product method
- Pure strategy equilibria in symmetric two-player zero-sum games
- Reachability/controllability of high order mix-valued logical networks
- Social and economic networks.
- Solvability and control design for synchronization of Boolean networks
- Solving type-2 fuzzy relation equations via semi-tensor product of matrices
- Stability of switched polynomial systems
- Symmetries and the complexity of pure Nash equilibrium
- The fashion game: network extension of matching pennies
Cited in
(8)- Matching algorithms of minimum input selection for structural controllability based on semi-tensor product of matrices
- Embedding cross-dimensional vector space into \(\ell^2\)
- Stability analysis of networked evolutionary games with profile-dependent delays
- Fashion game on planar graphs
- Fashion game on graphs
- Algebraic formulation and Nash equilibrium of competitive diffusion games
- Statistical mechanics of the fashion game on random networks
- On basis and pure Nash equilibrium of finite pure harmonic games
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