Optimal strategy synthesis for request-response games
DOI10.1007/978-3-540-88387-6_31zbMATH Open1347.68206arXiv1406.4648OpenAlexW2198629034MaRDI QIDQ3465629FDOQ3465629
Authors: Florian Horn, Wolfgang Thomas, Nico Wallmeier, Martín G. Zimmermann
Publication date: 22 January 2016
Published in: RAIRO - Theoretical Informatics and Applications, Automated Technology for Verification and Analysis (Search for Journal in Brave)
Full work available at URL: https://arxiv.org/abs/1406.4648
Recommendations
Formal languages and automata (68Q45) Applications of game theory (91A80) 2-person games (91A05) Games involving graphs (91A43) Games involving topology, set theory, or logic (91A44)
Cites Work
- The complexity of mean payoff games on graphs
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- Symbolic synthesis of finite-state controllers for request-response specifications
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- CONCUR 2005 – Concurrency Theory
- Tools and Algorithms for the Construction and Analysis of Systems
- Faster Algorithms for Finitary Games
- From Liveness to Promptness
- Deterministic Priority Mean-Payoff Games as Limits of Discounted Games
- Mathematical Foundations of Computer Science 2005
Cited In (11)
- Optimizing Winning Strategies in Regular Infinite Games
- Multiplayer cost games with simple Nash equilibria
- Optimal strategy synthesis for request-response games
- Time-Optimal Winning Strategies for Poset Games
- The complexity of request-response games
- Title not available (Why is that?)
- A delayed promotion policy for parity games
- Stochastic window mean-payoff games
- Down the Borel hierarchy: solving Muller games via safety games
- On equilibria in quantitative games with reachability/safety objectives
- Title not available (Why is that?)
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