Minimum-weight triangulation is NP-hard
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Publication:3546362
Computational difficulty of problems (lower bounds, completeness, difficulty of approximation, etc.) (68Q17) Computer graphics; computational geometry (digital and algorithmic aspects) (68U05) Graph representations (geometric and intersection representations, etc.) (05C62) Polyhedral manifolds (52B70) Numerical aspects of computer graphics, image analysis, and computational geometry (65D18)
Abstract: A triangulation of a planar point set S is a maximal plane straight-line graph with vertex set S. In the minimum-weight triangulation (MWT) problem, we are looking for a triangulation of a given point set that minimizes the sum of the edge lengths. We prove that the decision version of this problem is NP-hard. We use a reduction from PLANAR-1-IN-3-SAT. The correct working of the gadgets is established with computer assistance, using dynamic programming on polygonal faces, as well as the beta-skeleton heuristic to certify that certain edges belong to the minimum-weight triangulation.
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