Hit-and-run from a corner
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Publication:3580977
DOI10.1145/1007352.1007403zbMATH Open1192.68371OpenAlexW1987845271MaRDI QIDQ3580977FDOQ3580977
Authors: Santosh S. Vempala, László Lovász
Publication date: 15 August 2010
Published in: Proceedings of the thirty-sixth annual ACM symposium on Theory of computing (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1145/1007352.1007403
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- Finite-sample complexity of sequential Monte Carlo estimators
- Hit-and-Run from a Corner
- Using Histograms to Better Answer Queries to Probabilistic Logic Programs
- On the mixing time of coordinate Hit-and-Run
- Hit-and-run mixes fast
- Simulated annealing in convex bodies and an \(O^{*}(n^{4}\)) volume algorithm
- Random sampling: billiard walk algorithm
- Sampling by intersections with random geodesics
- Projective re-normalization for improving the behavior of a homogeneous conic linear system
- Sampling Hypersurfaces through Diffusion
- Lower Bounds for Hit-and-Run Direct Search
- Complexity results for MCMC derived from quantitative bounds
- Efficient Markov chain Monte Carlo methods for decoding neural spike trains
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