The use of evolutionary programming based on training examples for the generation of finite state machines for controlling objects with complex behavior

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Publication:393676

DOI10.1134/S1064230713020020zbMATH Open1278.93175OpenAlexW2105016150MaRDI QIDQ393676FDOQ393676


Authors: A. V. Aleksandrov, S. V. Kazakov, F. N. Tsarev, A. A. Shalyto, Alexey A. Sergushichev Edit this on Wikidata


Publication date: 23 January 2014

Published in: Journal of Computer and Systems Sciences International (Search for Journal in Brave)

Full work available at URL: https://doi.org/10.1134/s1064230713020020




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