Complete Register Allocation Problems
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Publication:4092979
DOI10.1137/0204020zbMATH Open0327.68042OpenAlexW2056304107MaRDI QIDQ4092979FDOQ4092979
Publication date: 1975
Published in: SIAM Journal on Computing (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1137/0204020
General topics in the theory of software (68N01) Formal languages and automata (68Q45) Analysis of algorithms and problem complexity (68Q25) Algorithms in computer science (68W99)
Cited In (34)
- The project scheduling problem with production and consumption of resources: a list-scheduling based algorithm
- On tradeoffs between width- and fill-like graph parameters
- On the cost of recomputing: tight bounds on pebbling with faults
- Scanning Phylogenetic Networks Is NP-hard
- Min Cut is NP-complete for edge weighted trees
- More general parallel tree contraction: Register allocation and broadcasting in a tree
- Optimal contiguous expression DAG evaluations
- Bounded MSC communication
- A higher-order strategy for eliminating common subexpressions
- Optimal memory-aware backpropagation of deep join networks
- Searching and pebbling
- Bandwidth and pebbling
- Nullstellensatz size-degree trade-offs from reversible pebbling
- On the target pebbling conjecture
- Time-space trade-offs in a pebble game
- Nullstellensatz size-degree trade-offs from reversible pebbling
- Proof of Space from Stacked Expanders
- Global storage cells for attributes in an attribute grammar
- Pebbling meets coloring: reversible pebble game on trees
- Balloon Hashing: A Memory-Hard Function Providing Provable Protection Against Sequential Attacks
- A polynomial algorithm for minDSC on a subclass of series Parallel graphs
- Ant colony algorithm for single processor scheduling with minimization of peak resource usage
- Pebble games for studying storage sharing
- The hardness of perfect phylogeny, feasible register assignment and other problems on thin colored graphs
- The complexity of minimum-length path decompositions
- Reversible Pebble Game on Trees
- Memory management optimization problems for integrated circuit simulators
- Cumulative Space in Black-White Pebbling and Resolution
- Typical sequences revisited -- computing width parameters of graphs
- Memory-optimal evaluation of expression trees involving large objects
- On the cost of recomputing: Tight bounds on pebbling with faults
- Storage requirements for deterministic polynomial time recognizable languages
- More general parallel tree contraction: register allocation and broadcasting in a tree
- Static-memory-hard functions, and modeling the cost of space vs. time
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