Cited in
(34)- The project scheduling problem with production and consumption of resources: a list-scheduling based algorithm
- On tradeoffs between width- and fill-like graph parameters
- Min Cut is NP-complete for edge weighted trees
- Proof of space from stacked expanders
- On the cost of recomputing: tight bounds on pebbling with faults
- More general parallel tree contraction: Register allocation and broadcasting in a tree
- Bounded MSC communication
- A higher-order strategy for eliminating common subexpressions
- Optimal contiguous expression DAG evaluations
- Optimal memory-aware backpropagation of deep join networks
- Cumulative space in black-white pebbling and resolution
- Balloon hashing: a memory-hard function providing provable protection against sequential attacks
- Searching and pebbling
- Bandwidth and pebbling
- Time-space trade-offs in a pebble game
- Nullstellensatz size-degree trade-offs from reversible pebbling
- On the target pebbling conjecture
- Reversible pebble game on trees
- Nullstellensatz size-degree trade-offs from reversible pebbling
- Global storage cells for attributes in an attribute grammar
- Pebbling meets coloring: reversible pebble game on trees
- A polynomial algorithm for minDSC on a subclass of series Parallel graphs
- Pebble games for studying storage sharing
- The hardness of perfect phylogeny, feasible register assignment and other problems on thin colored graphs
- Ant colony algorithm for single processor scheduling with minimization of peak resource usage
- The complexity of minimum-length path decompositions
- Memory management optimization problems for integrated circuit simulators
- Typical sequences revisited -- computing width parameters of graphs
- Memory-optimal evaluation of expression trees involving large objects
- On the cost of recomputing: Tight bounds on pebbling with faults
- Storage requirements for deterministic polynomial time recognizable languages
- Scanning phylogenetic networks is NP-hard
- More general parallel tree contraction: register allocation and broadcasting in a tree
- Static-memory-hard functions, and modeling the cost of space vs. time
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