Improved approximation algorithms for directed Steiner forest
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Cites work
- A deterministic algorithm for the cost-distance problem
- A factor 2 approximation algorithm for the generalized Steiner network problem
- A General Approximation Technique for Constrained Forest Problems
- A greedy approximation algorithm for the group Steiner problem
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- A Parallel Repetition Theorem
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- A series of approximation algorithms for the acyclic directed Steiner tree problem
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- Approximating directed buy-at-bulk network design
- Approximating Steiner networks with node-weights
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- Approximation algorithms for nonuniform buy-at-bulk network design
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- scientific article; zbMATH DE number 2119644 (Why is no real title available?)
- scientific article; zbMATH DE number 1445376 (Why is no real title available?)
- Randomized metarounding
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- The dense \(k\)-subgraph problem
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- When Trees Collide: An Approximation Algorithm for the Generalized Steiner Problem on Networks
Cited in
(25)- Approximating the generalized minimum Manhattan network problem
- Stronger MIP formulations for the Steiner forest problem
- Approximating node-connectivity augmentation problems
- Computing approximate Nash equilibria in network congestion games with polynomially decreasing cost functions
- Improved approximation for the directed spanner problem
- Computing Approximate Nash Equilibria in Network Congestion Games with Polynomially Decreasing Cost Functions
- Improved Approximation Algorithm for Steiner k -Forest with Nearly Uniform Weights
- Online Buy-at-Bulk Network Design
- Improved approximating algorithms for directed Steiner forest
- Spider covering algorithms for network design problems
- An FPT algorithm in polynomial space for the directed Steiner tree problem with limited number of diffusing nodes
- Approximating \(k\)-generalized connectivity via collapsing HSTs
- ETH-hardness of approximating 2-CSPs and directed Steiner network
- Parameterized approximation algorithms for bidirected Steiner network problems
- Solving zero-sum games using best-response oracles with applications to search games
- How to Secure Matchings against Edge Failures
- The complexity of contracts
- An ETH-tight algorithm for bidirected Steiner connectivity
- Reachability Preservers: New Extremal Bounds and Approximation Algorithms
- Structural properties of minimum multi-source multi-sink Steiner networks in the Euclidean plane
- The parameterized complexity of the survivable network design problem
- Finding smallest witnesses for conjunctive queries
- The strongish planted clique hypothesis and its consequences
- Approximation algorithms for directed weighted spanners
- On minimum generalized Manhattan connections
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