scientific article; zbMATH DE number 1964689
zbMATH Open1054.68160MaRDI QIDQ4420190FDOQ4420190
Authors: Eric Lengyel
Publication date: 14 August 2003
Title of this publication is not available (Why is that?)
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Introductory exposition (textbooks, tutorial papers, etc.) pertaining to computer science (68-01) Computer graphics; computational geometry (digital and algorithmic aspects) (68U05) Computing methodologies for image processing (68U10) Computer-aided design (modeling of curves and surfaces) (65D17) Machine vision and scene understanding (68T45)
Cited In (8)
- On injectivity of quantum finite automata
- An algorithm for quaternion-based 3D rotation
- Reachability problems in quaternion matrix and rotation semigroups
- Nonlinear representation and dimensionality reduction
- Acceptance Ambiguity for Quantum Automata
- 3D math primer for graphics and game development
- Title not available (Why is that?)
- Essential mathematics for games and interactive applications
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