THE OBJECT COMPLEXITY MODEL FOR HIDDEN-SURFACE REMOVAL
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Publication:4513239
DOI10.1142/S0218195999000145zbMath1035.68533MaRDI QIDQ4513239
Jeffrey Scott Vitter, Edward F. Grove, T. M. Murali
Publication date: 7 November 2000
Published in: International Journal of Computational Geometry & Applications (Search for Journal in Brave)
68U05: Computer graphics; computational geometry (digital and algorithmic aspects)
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Cites Work
- Hidden surface removal for rectangles
- Output-sensitive generation of the perspective view of isothetic parallelepipeds
- Efficient hidden surface removal for objects with small union size
- On the complexity of computations under varying sets of primitives
- Efficient ray shooting and hidden surface removal
- Generalized hidden surface removal
- Ray Shooting and Parametric Search