Causality vs. interleavings in concurrent game semantics
From MaRDI portal
Publication:4608684
Theory of programming languages (68N15) Mathematical aspects of software engineering (specification, verification, metrics, requirements, etc.) (68N30) Semantics in the theory of computing (68Q55) Models and methods for concurrent and distributed computing (process algebras, bisimulation, transition nets, etc.) (68Q85)
Recommendations
Cited in
(12)- Continuous probability distributions in concurrent games
- Bayesian strategies: probabilistic programs as generalised graphical models
- Distributed Strategies Made Easy
- Non-angelic concurrent game semantics
- A truly concurrent game model of the asynchronous \(\pi\)-calculus
- A tale of additives and concurrency in game semantics
- Concurrent structures in game semantics
- A graphical foundation for interleaving in game semantics
- Disentangling parallelism and interference in game semantics
- Sequentiality vs. concurrency in games and logic
- Resource-tracking concurrent games
- scientific article; zbMATH DE number 7204431 (Why is no real title available?)
This page was built for publication: Causality vs. interleavings in concurrent game semantics
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q4608684)