Causality vs. interleavings in concurrent game semantics
DOI10.4230/LIPICS.CONCUR.2016.32zbMATH Open1392.68287OpenAlexW2537740402MaRDI QIDQ4608684FDOQ4608684
Authors: Simon Castellan, Pierre Clairambault
Publication date: 21 March 2018
Full work available at URL: https://hal.inria.fr/hal-01474550
Recommendations
Theory of programming languages (68N15) Mathematical aspects of software engineering (specification, verification, metrics, requirements, etc.) (68N30) Semantics in the theory of computing (68Q55) Models and methods for concurrent and distributed computing (process algebras, bisimulation, transition nets, etc.) (68Q85)
Cited In (11)
- Continuous probability distributions in concurrent games
- Bayesian strategies: probabilistic programs as generalised graphical models
- Distributed Strategies Made Easy
- A tale of additives and concurrency in game semantics
- Non-angelic concurrent game semantics
- A truly concurrent game model of the asynchronous \(\pi\)-calculus
- Concurrent structures in game semantics
- Disentangling parallelism and interference in game semantics
- A graphical foundation for interleaving in game semantics
- Sequentiality vs. concurrency in games and logic
- Title not available (Why is that?)
This page was built for publication: Causality vs. interleavings in concurrent game semantics
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q4608684)