The Chopthin Algorithm for Resampling

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Publication:4620876

DOI10.1109/TSP.2016.2558166zbMATH Open1414.94862DBLPjournals/tsp/GandyL16arXiv1502.07532OpenAlexW1541011473WikidataQ57834938 ScholiaQ57834938MaRDI QIDQ4620876FDOQ4620876


Authors: Axel Gandy, F. Din-Houn Lau Edit this on Wikidata


Publication date: 8 February 2019

Published in: IEEE Transactions on Signal Processing (Search for Journal in Brave)

Abstract: Resampling is a standard step in particle filters and more generally sequential Monte Carlo methods. We present an algorithm, called chopthin, for resampling weighted particles. In contrast to standard resampling methods the algorithm does not produce a set of equally weighted particles; instead it merely enforces an upper bound on the ratio between the weights. Simulation studies show that the chopthin algorithm consistently outperforms standard resampling methods. The algorithms chops up particles with large weight and thins out particles with low weight, hence its name. It implicitly guarantees a lower bound on the effective sample size. The algorithm can be implemented efficiently, making it practically useful. We show that the expected computational effort is linear in the number of particles. Implementations for C++, R (on CRAN), Python and Matlab are available.


Full work available at URL: https://arxiv.org/abs/1502.07532




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