Rough set theory based fuzzy TOPSIS on serious game design evaluation framework
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Publication:473604
DOI10.1155/2013/407395zbMATH Open1299.90439OpenAlexW2137734898WikidataQ59024567 ScholiaQ59024567MaRDI QIDQ473604FDOQ473604
Chung-Ho Su, Ken T.-K. Chen, Kuo-Kuang Fan
Publication date: 24 November 2014
Published in: Mathematical Problems in Engineering (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1155/2013/407395
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Cites Work
- Rough sets
- Fuzzy sets
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- Rough sets theory for multicriteria decision analysis
- Multiple attribute decision making. Methods and applications. A state-of- the-art survey
- Fuzzy multiple attribute decision making. Methods and applications. In collaboration with Frank P. Hwang
- Applications of fuzzy set theory to mathematical programming
- Extensions of the TOPSIS for group decision-making under fuzzy environment
- A fuzzy extension of Saaty's priority theory
- Meaningful learning and transfer of learning in games played repeatedly without feedback
- A fuzzy preference-ranking model for a quality evaluation of hospital web sites
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