Mean field games with nonlinear mobilities in pedestrian dynamics
DOI10.3934/DCDSB.2014.19.1311zbMATH Open1304.49008arXiv1304.5201OpenAlexW2962713568MaRDI QIDQ478262FDOQ478262
M-T Wolfram, Marco Di Francesco, Martin Burger, Peter Alexander Markowich
Publication date: 3 December 2014
Published in: Discrete and Continuous Dynamical Systems. Series B (Search for Journal in Brave)
Full work available at URL: https://arxiv.org/abs/1304.5201
Recommendations
Numerical optimization and variational techniques (65K10) Differential games and control (49N70) Nonlinear parabolic equations (35K55) Existence theories for optimal control problems involving partial differential equations (49J20) Applications of optimal control and differential games (49N90)
Cites Work
- A computational fluid mechanics solution to the Monge-Kantorovich mass transfer problem
- Mean field games
- Probabilistic analysis of mean-field games
- A class of nonlocal models for pedestrian traffic
- Mean Field Games and Applications
- Title not available (Why is that?)
- Title not available (Why is that?)
- Title not available (Why is that?)
- Modeling crowd dynamics by the mean-field limit approach
- Nonlinear elliptic and parabolic equations involving measure data
- Two-way multi-lane traffic model for pedestrians in corridors
- First order quasilinear equations with boundary conditions
- Simulation of pedestrian dynamics using a two-dimensional cellular automaton
- On the Hughes' model for pedestrian flow: the one-dimensional case
- A hybrid mixed discontinuous Galerkin finite-element method for convection-diffusion problems
- Nonlinear Cross-Diffusion with Size Exclusion
- Asymptotic solutions for large time of Hamilton-Jacobi equations in Euclidean \(n\) space
- Title not available (Why is that?)
- Title not available (Why is that?)
- The one-dimensional Hughes model for pedestrian flow: Riemann-type solutions
- On entropy weak solutions of Hughes' model for pedestrian motion
- Continuous limit of a crowd motion and herding model: analysis and numerical simulations
- Force-based models of pedestrian dynamics
- Stability of flows associated to gradient vector fields and convergence of iterated transport maps
- The wave-front tracking algorithm for Hughes model of pedestrian motion
- Nonlinear Poisson-Nernst-Planck equations for ion flux through confined geometries
Cited In (50)
- First-order mean-field games on networks and Wardrop equilibrium
- A variational approach to second order mean field games with density constraints: the stationary case
- A model problem for mean field games on networks
- Towards a mathematical theory of behavioral human crowds
- Pseudospectral methods and iterative solvers for optimization problems from multiscale particle dynamics
- Short-time existence of solutions for mean-field games with congestion
- Macroscopic modeling of pedestrian flow based on a second-order predictive dynamic model
- Differential games for crowd dynamics and applications
- Simulation of pedestrian flows by optimal control and differential games
- Pedestrian models with congestion effects
- Transport distances and geodesic convexity for systems of degenerate diffusion equations
- A semi-Lagrangian scheme for a modified version of the Hughes' model for Pedestrian flow
- An anisotropic interaction model with collision avoidance
- ``Phase diagram of a mean field game
- Mean field control hierarchy
- Mean-field Pontryagin maximum principle
- Computational Methods for First-Order Nonlocal Mean Field Games with Applications
- Mean-field optimal control for biological pattern formation
- Robust linear quadratic mean field social control: A direct approach
- On existence, stability and many-particle approximation of solutions of 1D Hughes' model with linear costs
- Modeling Rationality to Control Self-Organization of Crowds: An Environmental Approach
- Preface to special issue on ``Mathematics of Social Systems
- Optimal control of Hughes' model for pedestrian flow via local attraction
- Connections between mean-field game and social welfare optimization
- A game-theoretic framework for autonomous vehicles velocity control: bridging microscopic differential games and macroscopic mean field games
- Recent Developments in Controlled Crowd Dynamics
- First order mean field games with density constraints: pressure equals price
- Numerical investigation of agent-controlled pedestrian dynamics using a structure-preserving finite volume scheme
- One-dimensional, forward-forward mean-field games with congestion
- Human behavioral crowds review, critical analysis and research perspectives
- A generalized mean-field game model for the dynamics of pedestrians with limited predictive abilities
- Control Strategies for the Dynamics of Large Particle Systems
- A mean field game approach for a class of linear quadratic discrete choice problems with congestion avoidance
- Lane formation by side-stepping
- Generalized collision-free velocity model for pedestrian dynamics
- A MACROSCOPIC CROWD MOTION MODEL OF GRADIENT FLOW TYPE
- Deterministic particle approximation of the Hughes model in one space dimension
- Partial differential equation models in the socio-economic sciences
- On the implementation of a primal-dual algorithm for second order time-dependent Mean Field Games with local couplings
- A numerical investigation of flux-limited approximations for pedestrian dynamics
- Behavior Near Walls in the Mean-Field Approach to Crowd Dynamics
- Proximal Methods for Stationary Mean Field Games with Local Couplings
- Vehicular traffic, crowds, and swarms: From kinetic theory and multiscale methods to applications and research perspectives
- Stationary mean field games systems defined on networks
- Controlling Propagation of Epidemics via Mean-Field Control
- Mean Field Games for Modeling Crowd Motion
- Approximating Nash equilibrium for optimal consumption in stochastic growth model with jumps
- Leader formation with mean-field birth and death models
- On an optimal control problem of time-fractional advection-diffusion equation
- Homogenization of a Mean Field Game System in the Small Noise Limit
This page was built for publication: Mean field games with nonlinear mobilities in pedestrian dynamics
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q478262)