Fool's solitaire on joins and Cartesian products of graphs
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Abstract: Peg solitaire is a game generalized to connected graphs by Beeler and Hoilman. In the game pegs are placed on all but one vertex. If form a 3-vertex path and and each have a peg but does not, then we can remove the pegs at and and place a peg at . By analogy with the moves in the original game, this is called a jump. The goal of the peg solitaire game on graphs is to find jumps that reduce the number of pegs on the graph to 1. Beeler and Rodriguez proposed a variant where we instead want to maximize the number of pegs remaining when no more jumps can be made. Maximizing over all initial locations of a single hole, the maximum number of pegs left on a graph when no jumps remain is the fool's solitaire number . We determine the fool's solitaire number for the join of any graphs and . For the cartesian product, we determine when and is connected and show why our argument fails when . Finally, we give conditions on graphs and that imply .
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- scientific article; zbMATH DE number 739124
Cites work
Cited in
(12)- Peg solitaire on Cartesian products of graphs
- Peg solitaire on graphs with jumping and merging allowed
- Fagan's Construction, Strange Roots, and Tchoukaillon Solitaire
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- Peg solitaire game on Sierpinski graphs
- Peg solitaire on graphs -- a survey
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