A massively parallel GPU-accelerated model for analysis of fully nonlinear free surface waves
DOI10.1002/FLD.2675zbMATH Open1253.76009OpenAlexW2105196458WikidataQ57820665 ScholiaQ57820665MaRDI QIDQ4898070FDOQ4898070
Authors: Allan P. Engsig-Karup, Morten G. Madsen, Stefan L. Glimberg
Publication date: 29 December 2012
Published in: International Journal for Numerical Methods in Fluids (Search for Journal in Brave)
Full work available at URL: https://orbit.dtu.dk/en/publications/ca7e7db5-b387-4fda-b60e-9be9914f55c2
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finite difference methodtime domainhigh-performance computingpotential flownonlinear water wavescoastal and offshore engineeringscientific GPU computations
Finite difference methods applied to problems in fluid mechanics (76M20) Finite difference methods for initial value and initial-boundary value problems involving PDEs (65M06) Water waves, gravity waves; dispersion and scattering, nonlinear interaction (76B15) Hydrology, hydrography, oceanography (86A05) Free-surface potential flows for incompressible inviscid fluids (76B07) Numerical algorithms for specific classes of architectures (65Y10)
Cites Work
- An efficient flexible-order model for 3D nonlinear water waves
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- On the accuracy of finite-difference solutions for nonlinear water waves
- A Fourier approximation method for steady water waves
- An explicit method for the nonlinear interaction between water waves and variable and moving bottom topography
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Cited In (17)
- A fast GPU-accelerated mixed-precision strategy for fully nonlinear water wave computations
- A high-order harmonic polynomial method for solving the Laplace equation with complex boundaries and its application to free-surface flows. I: Two-dimensional cases
- An adaptive harmonic polynomial cell method with immersed boundaries: accuracy, stability, and applications
- Performance analysis of Volna-OP2 -- massively parallel code for tsunami modelling
- A harmonic polynomial cell (HPC) method for 3D Laplace equation with application in marine hydrodynamics
- Large-scale explicit wave simulations on the CRAY-2
- A mixed Eulerian-Lagrangian spectral element method for nonlinear wave interaction with fixed structures
- GPU utilization for speed up the solution of the three-dimensional engineering tasks of open flows hydraulics
- A stabilised nodal spectral element method for fully nonlinear water waves
- Computation of three-dimensional standing water waves
- A non-linear wave decomposition model for efficient wave-structure interaction. part A: formulation, validations and analysis
- GPU computing of compressible flow problems by a meshless method with space-filling curves
- Rogue waves: New forms enabled by GPU computing
- OpenMP parallelism in computations of three-dimensional potential numerical wave tank for fully nonlinear simulation of wave-body interaction using NURBS
- An enhanced spectral boundary integral method for modeling highly nonlinear water waves in variable depth
- Celeris: a GPU-accelerated open source software with a Boussinesq-type wave solver for real-time interactive simulation and visualization
- Efficient uncertainty quantification of a fully nonlinear and dispersive water wave model with random inputs
Uses Software
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