Are we compromised? Modelling security assessment games
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Publication:4909439
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Cited in
(7)- $$\mathsf {QFlip}$$ : An Adaptive Reinforcement Learning Strategy for the $$\mathsf {FlipIt}$$ Security Game
- Time-Dependent Strategies in Games of Timing
- Multi-rate threshold FlipThem
- Organizational vulnerability of digital threats: a first validation of an assessment method
- Risk assessment as an argumentation game
- The positive impact of task familiarity, risk propensity, and need for cognition on observed timing decisions in a security game
- Deep reinforcement learning for \textsf{FlipIt} security game
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