Correspondence of projected 3-D points and lines using a continuous GRASP
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Publication:4910667
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Cites work
- A probabilistic heuristic for a computationally difficult set covering problem
- A shortest augmenting path algorithm for dense and sparse linear assignment problems
- An invitation to 3-D vision. From images to geometric models.
- Bakerian Lecture - The physical interpretation of quantum mechanics
- Global optimization by continuous grasp
- Greedy randomized adaptive search procedures
- scientific article; zbMATH DE number 1229396 (Why is no real title available?)
- On the equations relating a three-dimensional object and its two-dimensional images
- Solving systems of nonlinear equations with continuous GRASP
- Speeding up continuous GRASP
- The geometry of multiple images. The laws that govern the formation of multiple images of a scene and some of their applications. With contributions from Théo Papadopoulo
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