Price of anarchy for graph coloring games with concave payoff
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Publication:501743
DOI10.3934/JDG.2017003zbMATH Open1354.91030arXiv1507.08249OpenAlexW2963503787MaRDI QIDQ501743FDOQ501743
Authors: Anand Srivastav, Elmira Shirazi Sheykhdarabadi, Lasse Kliemann
Publication date: 10 January 2017
Published in: Journal of Dynamics and Games (Search for Journal in Brave)
Abstract: We study the price of anarchy in a class of graph coloring games (a subclass of polymatrix common-payoff games). In those games, players are vertices of an undirected, simple graph, and the strategy space of each player is the set of colors from to . A tight bound on the price of anarchy of is known (Hoefer 2007, Kun et al. 2013), for the case that each player's payoff is the number of her neighbors with different color than herself. The study of more complex payoff functions was left as an open problem. We compute payoff for a player by determining the distance of her color to the color of each of her neighbors, applying a non-negative, real-valued, concave function to each of those distances, and then summing up the resulting values. This includes the payoff functions suggested by Kun et al. (2013) for future work as special cases. Denote the maximum value that attains on the possible distances . We prove an upper bound of on the price of anarchy for concave functions that are non-decreasing or which assume at a distance on or below . Matching lower bounds are given for the monotone case and for the case that is assumed in for even . For general concave functions, we prove an upper bound of . We use a simple but powerful technique: we obtain an upper bound of on the price of anarchy if we manage to give a splitting such that for all . The discovery of working splittings can be supported by computer experiments. We show how, once we have an idea what kind of splittings work, this technique helps in giving simple proofs, which mainly work by case distinctions, algebraic manipulations, and real calculus.
Full work available at URL: https://arxiv.org/abs/1507.08249
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Cited In (6)
- Strategic coloring of a graph
- Generalized graph \(k\)-coloring games
- Generalized graph \(k\)-coloring games
- A Game Theoretic Approach for Efficient Graph Coloring
- The Local and Global Price of Anarchy of Graphical Games
- Price of Anarchy for the N-Player Competitive Cascade Game with Submodular Activation Functions
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