Guessing about guessing: practical strategies for card guessing with feedback

From MaRDI portal
Publication:5094534

DOI10.1080/00029890.2022.2069986zbMATH Open1492.60019arXiv2012.04019OpenAlexW3110890092MaRDI QIDQ5094534FDOQ5094534


Authors: Persi Diaconis, Sam Spiro, Ron Graham Edit this on Wikidata


Publication date: 3 August 2022

Published in: The American Mathematical Monthly (Search for Journal in Brave)

Abstract: In simple card games, cards are dealt one at a time and the player guesses each card sequentially. We study problems where feedback (e.g. correct/incorrect) is given after each guess. For decks with repeated values (as in blackjack where suits do not matter) the optimal strategy differs from the "greedy strategy" (of guessing a most likely card each round). Further, both optimal and greedy strategies are far too complicated for real time use by human players. Our main results show that simple heuristics perform close to optimal.


Full work available at URL: https://arxiv.org/abs/2012.04019




Recommendations



Cites Work


Cited In (13)





This page was built for publication: Guessing about guessing: practical strategies for card guessing with feedback

Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q5094534)