Flow Computations on Imprecise Terrains

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Publication:5199256

DOI10.1007/978-3-642-22300-6_30zbMATH Open1342.68333arXiv1111.1651OpenAlexW2170704164MaRDI QIDQ5199256FDOQ5199256


Authors: Anne Driemel, Maarten Löffler, Rodrigo I. Silveira, Herman Haverkort Edit this on Wikidata


Publication date: 12 August 2011

Published in: Lecture Notes in Computer Science (Search for Journal in Brave)

Abstract: We study the computation of the flow of water on imprecise terrains. We consider two approaches to modeling flow on a terrain: one where water flows across the surface of a polyhedral terrain in the direction of steepest descent, and one where water only flows along the edges of a predefined graph, for example a grid or a triangulation. In both cases each vertex has an imprecise elevation, given by an interval of possible values, while its (x,y)-coordinates are fixed. For the first model, we show that the problem of deciding whether one vertex may be contained in the watershed of another is NP-hard. In contrast, for the second model we give a simple O(n log n) time algorithm to compute the minimal and the maximal watershed of a vertex, where n is the number of edges of the graph. On a grid model, we can compute the same in O(n) time.


Full work available at URL: https://arxiv.org/abs/1111.1651




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