Transitive avoidance games

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Publication:521391

zbMATH Open1409.91060arXiv1607.02945MaRDI QIDQ521391FDOQ521391


Authors: J. Robert Johnson, Imre Leader, Mark Walters Edit this on Wikidata


Publication date: 10 April 2017

Published in: The Electronic Journal of Combinatorics (Search for Journal in Brave)

Abstract: Positional games are a well-studied class of combinatorial game. In their usual form, two players take turns to play moves in a set (`the board'), and certain subsets are designated as `winning': the first person to occupy such a set wins the game. For these games, it is well known that (with correct play) the game cannot be a second-player win. In the avoidance (or mis`{e}re) form, the first person to occupy such a set emph{loses} the game. Here it would be natural to expect that the game cannot be a first-player win, at least if the game is transitive, meaning that all points of the board look the same. Our main result is that, contrary to this expectation, there are transitive games that are first-player wins, for all board sizes which are not prime or a power of 2. Further, we show that such games can have additional properties such as stronger transitivity conditions, fast winning times, and `small' winning sets.


Full work available at URL: https://arxiv.org/abs/1607.02945

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