Tight bounds for undirected graph exploration with pebbles and multiple agents
DOI10.1145/3356883zbMATH Open1473.68119arXiv1805.03476OpenAlexW2980598507MaRDI QIDQ5215469FDOQ5215469
Max Klimm, Jan Hackfeld, Y. Disser
Publication date: 11 February 2020
Published in: Journal of the ACM (Search for Journal in Brave)
Full work available at URL: https://arxiv.org/abs/1805.03476
Recommendations
Graph algorithms (graph-theoretic aspects) (05C85) Analysis of algorithms and problem complexity (68Q25) Graph theory (including graph drawing) in computer science (68R10) Agent technology and artificial intelligence (68T42) Distributed algorithms (68W15)
Cited In (16)
- An improved lower bound for competitive graph exploration
- State complexity of transforming graph-walking automata to halting, returning and reversible
- Zero-memory graph exploration with unknown inports
- Pebble guided near optimal treasure hunt in anonymous graphs
- Lower Bounds for Graph Exploration Using Local Policies
- Graph exploration by a deterministic memoryless automaton with pebbles
- Invited paper: One bit agent memory is enough for snap-stabilizing perpetual exploration of cactus graphs with distinguishable cycles
- Online graph exploration on a restricted graph class: optimal solutions for tadpole graphs
- Homomorphisms and inverse homomorphisms on graph-walking automata
- Undirected Graph Exploration with ⊝(log log n) Pebbles
- A time to cast away stones
- Homomorphisms on graph-walking automata
- Exploration of dynamic networks: tight bounds on the number of agents
- Pebble guided optimal treasure hunt in anonymous graphs
- Exploration of a finite graph by a collective of agents
- State complexity of union and intersection on graph-walking automata
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