An Efficient Game for Coordinating Electric Vehicle Charging
DOI10.1109/TAC.2016.2614106zbMATH Open1366.90017OpenAlexW2526280137MaRDI QIDQ5280418FDOQ5280418
Suli Zou, Ian A. Hiskens, Xiangdong Liu, Zhongjing Ma
Publication date: 27 July 2017
Published in: IEEE Transactions on Automatic Control (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1109/tac.2016.2614106
Cooperative games (91A12) Applications of game theory (91A80) Auctions, bargaining, bidding and selling, and other market models (91B26) Transportation, logistics and supply chain management (90B06)
Cited In (3)
Recommendations
- Title not available (Why is that?) π π
- Game-based valley-fill charging coordination for large-population plug-in electric vehicles π π
- Composite charging games in networks of electric vehicles π π
- An efficient game for vehicle-to-grid coordination problems in smart grids π π
- Price of anarchy in electric vehicle charging control games: when Nash equilibria achieve social welfare π π
- Routing game with nonseparable costs for EV driving and charging incentive design π π
- Socially Optimal Charging Strategies for Electric Vehicles π π
- Efficient decentralized coordination of large-scale plug-in electric vehicle charging π π
- Efficient Auction Games π π
This page was built for publication: An Efficient Game for Coordinating Electric Vehicle Charging
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q5280418)