I/O-Efficient Map Overlay and Point Location in Low-Density Subdivisions
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Cites work
- An effective way to represent quadtrees
- Approximate range searching
- Cache-oblivious algorithms
- Cache-Oblivious B-Trees
- External-memory algorithms for processing line segments in geographic information systems
- FSTTCS 2005: Foundations of Software Technology and Theoretical Computer Science
- scientific article; zbMATH DE number 2086622 (Why is no real title available?)
- scientific article; zbMATH DE number 2119642 (Why is no real title available?)
- scientific article; zbMATH DE number 910869 (Why is no real title available?)
- scientific article; zbMATH DE number 1433426 (Why is no real title available?)
- I/O-efficient dynamic planar point location (extended abstract)
- Introduction to algorithms
- Linear size binary space partitions for uncluttered scenes
- RANDOMIZED EXTERNAL-MEMORY ALGORITHMS FOR LINE SEGMENT INTERSECTION AND OTHER GEOMETRIC PROBLEMS
- Realistic input models for geometric algorithms
Cited in
(4)- Building an optimal point-location structure in \(O(\operatorname{sort}(n))\) I/Os
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- scientific article; zbMATH DE number 1306283 (Why is no real title available?)
- I/O-Efficient Point Location in a Set of Rectangles
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