Game-Based Probabilistic Predicate Abstraction in PRISM
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Publication:5415661
DOI10.1016/j.entcs.2008.11.016zbMath1286.68316OpenAlexW2106513521MaRDI QIDQ5415661
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Publication date: 13 May 2014
Published in: Electronic Notes in Theoretical Computer Science (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.entcs.2008.11.016
Specification and verification (program logics, model checking, etc.) (68Q60) Probability in computer science (algorithm analysis, random structures, phase transitions, etc.) (68Q87)
Related Items (6)
A game-based abstraction-refinement framework for Markov decision processes ⋮ Game-Based Probabilistic Predicate Abstraction in PRISM ⋮ Probabilistic model checking of biological systems with uncertain kinetic rates ⋮ Compositional Abstraction for Stochastic Systems ⋮ Lifted model checking for relational MDPs ⋮ Model checking single agent behaviours by fluid approximation
Uses Software
Cites Work
- Predicate abstraction of ANSI-C programs using SAT
- On finite-state approximants for probabilistic computation tree logic
- Model checking of probabilistic and nondeterministic systems
- Game-Based Probabilistic Predicate Abstraction in PRISM
- Magnifying-Lens Abstraction for Markov Decision Processes
- Computer Aided Verification
- Model Checking Software
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