On-the-Fly Techniques for Game-Based Software Model Checking
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Publication:5458322
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Cites work
- scientific article; zbMATH DE number 1670555 (Why is no real title available?)
- scientific article; zbMATH DE number 1670775 (Why is no real title available?)
- scientific article; zbMATH DE number 3664335 (Why is no real title available?)
- scientific article; zbMATH DE number 1982210 (Why is no real title available?)
- Abstract Interpretation, Logical Relations, and Kan Extensions
- Full abstraction for PCF
- On full abstraction for PCF: I, II and III
- On-the-Fly Techniques for Game-Based Software Model Checking
- Static Analysis
- The regular-language semantics of second-order idealized ALGOL
- Tools and Algorithms for the Construction and Analysis of Systems
- Tools and Algorithms for the Construction and Analysis of Systems
- Verification: Theory and Practice
Cited in
(7)- Leafy automata for higher-order concurrency
- Tools and Algorithms for the Construction and Analysis of Systems
- Tools and Algorithms for the Construction and Analysis of Systems
- Compositional Predicate Abstraction from Game Semantics
- Game semantics for access control
- On-the-Fly Techniques for Game-Based Software Model Checking
- Software model checking based on game semantics and CSP
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