Full abstraction for PCF

From MaRDI portal
Publication:1854394

DOI10.1006/inco.2000.2930zbMath1006.68028DBLPjournals/iandc/AbramskyJM00OpenAlexW2165446401WikidataQ56443857 ScholiaQ56443857MaRDI QIDQ1854394

Radha Jagadeesan, Samson Abramsky, Pasquale Malacaria

Publication date: 14 January 2003

Published in: Information and Computation (Search for Journal in Brave)

Full work available at URL: http://qmro.qmul.ac.uk/xmlui/handle/123456789/13604




Related Items (only showing first 100 items - show all)

Non-linearity as the Metric Completion of LinearityThe geometry of Bayesian programmingSmart Choices and the Selection MonadArboreal Categories: An Axiomatic Theory of ResourcesGame semantics of Martin-Löf type theoryUnnamed ItemLogic and Geometry of Agents in Agent-Based ModelingOn the reification of semantic linearityA fully abstract denotational semantics for the calculus of higher-order communicating systemsUnnamed ItemUnnamed ItemUnnamed ItemUnnamed ItemOn Natural Non-dcpo DomainsOn-the-Fly Techniques for Game-Based Software Model CheckingA Theory for Game TheoriesUnnamed ItemEpistemic Strategies and Games on Concurrent ProcessesUnnamed ItemDenotational Semantics with Nominal Scott DomainsType-Based Security for Mobile Computing Integrity, Secrecy and LivenessInfinitary affine proofsRedexes are stable in the λ-calculusCharacteristic bisimulation for higher-order session processesOn concurrent games with payoffThe category of node-and-choice preforms for extensive-form gamesComputation by interaction for space-bounded functional programmingA Semantical Approach to Equilibria and RationalityConstructive Game LogicGames characterizing Levy-Longo treesAdapting innocent game models for the Böhm tree \(\lambda\)-theoryPolarized gamesAn approach to deciding the observational equivalence of Algol-like languagesContinuous probability distributions in concurrent gamesGames for Dependent TypesParsimonious Types and Non-uniform ComputationUnderstanding Game Semantics Through Coherence SpacesGeometry of Synthesis II: From Games to Delay-Insensitive CircuitsGame Semantics in the Nominal ModelA System-Level Game SemanticsA Graphical Foundation for SchedulesGame semantics for dependent typesTypes and full abstraction for polyadic \(\pi\)-calculusFrom Coalgebraic to Monoidal TracesSemantics of higher-order quantum computation via geometry of interactionStrong normalisation in the \(\pi\)-calculusAn observationally complete program logic for imperative higher-order functionsImperative programs as proofs via game semanticsFull abstraction for Reduced MLA game semantics for disjunctive logic programmingVerifying annotated program families using symbolic game semanticsMultigames and strategies, coalgebraicallyOn naturally continuous non-dcpo domainsGlueing and orthogonality for models of linear logicLatent semantic analysis of game models using LSTMDeterministic concurrent strategiesConstructive semantics for instantaneous reactionsA curry-style semantics of interaction: from untyped to second-order lazy \(\lambda\mu\)-calculusResource modalities in tensor logicProof and refutation in MALL as a gameMackey-complete spaces and power series – a topological model of differential linear logicThe relational model is injective for multiplicative exponential linear logic (without weakenings)Curry-style type isomorphisms and game semanticsBlock structure vs scope extrusion: between innocence and omniscienceProgram equivalence in a simple language with stateWeighted models for higher-order computationA Truly Concurrent Game Model of the Asynchronous $$\pi $$-CalculusML and Extended Branching VASSA type assignment system for game semanticsFull abstraction for non-deterministic and probabilistic extensions of PCF. I: The angelic casesA graphical foundation for interleaving in game semanticsThe Category of Node-and-Choice Forms, with Subcategories for Choice-Sequence Forms and Choice-Set FormsComplete trace models of state and controlBayesian strategies: probabilistic programs as generalised graphical modelsSymmetry and Interactivity in ProgrammingAlgorithmic probabilistic game semantics. Playing games with automataSecond-order type isomorphisms through game semanticsA game semantics of names and pointersPreface to the special volumeMusings around the geometry of interaction, and coherencePayoffs, Intensionality and Abstraction in GamesUnfixing the Fixpoint: The Theories of the λY-CalculusTowards Nominal AbramskyUnnamed ItemAn exact correspondence between a typed pi-calculus and polarised proof-netsGame semantics and linear CPS interpretationA stable programming languageLinear realizability and full completeness for typed lambda-calculiA fully abstract may testing semantics for concurrent objectsA game semantics for generic polymorphismAsynchronous games. II: The true concurrency of innocenceLinearity and bisimulationLeast and Greatest Fixpoints in Game SemanticsFull Abstraction for Reduced MLCompositional Predicate Abstraction from Game SemanticsToward the interpretation of non-constructive reasoning as non-monotonic learningGame Semantics for Access ControlUnnamed ItemOperational domain theory and topology of sequential programming languagesPartial Orders, Event Structures and Linear Strategies



Cites Work




This page was built for publication: Full abstraction for PCF