Bayesian strategies: probabilistic programs as generalised graphical models
From MaRDI portal
Publication:2233478
DOI10.1007/978-3-030-72019-3_19zbMath1473.68054OpenAlexW3137954959MaRDI QIDQ2233478
Publication date: 18 October 2021
Full work available at URL: https://doi.org/10.1007/978-3-030-72019-3_19
Applications of game theory (91A80) Other programming paradigms (object-oriented, sequential, concurrent, automatic, etc.) (68N19) Theory of programming languages (68N15) Semantics in the theory of computing (68Q55) Mathematical aspects of software engineering (specification, verification, metrics, requirements, etc.) (68N30) Probabilistic graphical models (62H22)
Related Items (1)
Cites Work
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Distributed probabilistic and quantum strategies
- Linear logic
- Petri nets, event structures and domains. I
- The geometry of tensor calculus. I
- A game semantics for linear logic
- On full abstraction for PCF: I, II and III
- Full abstraction for PCF
- Continuous probability distributions in concurrent games
- Densities of almost surely terminating probabilistic programs are differentiable almost everywhere
- Bayesian network semantics for Petri nets
- True-concurrency probabilistic models: Markov nets and a law of large numbers
- True-concurrency probabilistic models: Branching cells and distributed probabilities for event structures
- Event Structures with Symmetry
- Probabilistic π-Calculus and Event Structures
- A lambda-calculus foundation for universal probabilistic programming
- Commutative Semantics for Probabilistic Programming
- Thin Games with Symmetry and Concurrent Hyland-Ong Games
- Asynchronous Games: Innocence Without Alternation
- Partial Orders, Event Structures and Linear Strategies
- Premonoidal categories and notions of computation
- Game theoretic analysis of call-by-value computation
- Introduction to bicategories
- Causality vs. interleavings in concurrent game semantics
- Nondeterminism in Game Semantics via Sheaves
- The Parallel Intensionally Fully Abstract Games Model of PCF
- Concurrency and Probability
- The concurrent game semantics of Probabilistic PCF
- Concurrent Quantum Strategies
- Markov nets: probabilistic models for distributed and concurrent systems
- CONCUR 2004 - Concurrency Theory
- Games and Strategies as Event Structures
This page was built for publication: Bayesian strategies: probabilistic programs as generalised graphical models