Geometry of Synthesis II: From Games to Delay-Insensitive Circuits
DOI10.1016/J.ENTCS.2010.08.018zbMath1342.68084OpenAlexW2119454081MaRDI QIDQ3178261
Publication date: 8 July 2016
Published in: Electronic Notes in Theoretical Computer Science (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.entcs.2010.08.018
Applications of game theory (91A80) Other programming paradigms (object-oriented, sequential, concurrent, automatic, etc.) (68N19) Theory of compilers and interpreters (68N20) Semantics in the theory of computing (68Q55) Mathematical problems of computer architecture (68M07) Mathematical aspects of software engineering (specification, verification, metrics, requirements, etc.) (68N30)
Related Items (2)
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