Linear Logic Proof Games and Optimization
DOI10.2307/420993zbMATH Open0862.03023OpenAlexW2146375788MaRDI QIDQ5689264FDOQ5689264
Authors: John Mitchell, P. Lincoln, Andre Scedrov
Publication date: 25 May 1997
Published in: The Bulletin of Symbolic Logic (Search for Journal in Brave)
Full work available at URL: https://semanticscholar.org/paper/e235e2c8617c2e769fee7675788acafc7c4e6985
Recommendations
non-approximabilityinteractive proofsPSPACE-hardnesscomplexity of determining winning strategieslinear logic gamesprobabilistic proof gameprobabilistic verifier characterization of PSPACErandomized proof checking
Applications of game theory (91A80) Automata and formal grammars in connection with logical questions (03D05) Complexity classes (hierarchies, relations among complexity classes, etc.) (68Q15) Complexity of proofs (03F20) Complexity of computation (including implicit computational complexity) (03D15)
Cites Work
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- Decision problems for propositional linear logic
- Linear logic
- Arthur-Merlin games: A randomized proof system, and a hierarchy of complexity classes
- The Knowledge Complexity of Interactive Proof Systems
- Algebraic methods for interactive proof systems
- IP = PSPACE
- A game semantics for linear logic
Cited In (2)
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